Rec room weekly2/7/2024 "Player Get Equipped Objects" chip now properly outputs root objects in rooms with Hierarchical Building enabled.Added the following player state getters to beta: Clambering, Crouching, Grounded, Prone, Sliding, Sprinting, Normalized Steering Speed.Added beta events for the following player actions: Jumped, Landed, Grounded, Sprint Started, Sprint Stopped, Slide Started, Clamber Started.This chip makes Bonky's hammer delightfully thwacky in \^MakeItToMidnight. Eventually, we plan for this chip to replace the existing Add Velocity chip. This is equivalent to the existing "Add Velocity" chip, but when run against remote players it will immediately simulate the impulse locally to make it feel more responsive.
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